Thursday, 7 January 2016

How does Java HashMap or LinkedHahsMap handles collisions?

Prior to Java 8, HashMap and all other hash table based Map implementation classes in Java handle collision by chaining, i.e. they use linked list to store map entries which ended in the same bucket due to a collision. If a key end up in same bucket location where an entry is already stored then this entry is just added at the head of the linked list there. In the worst case this degrades the performance of the get() method of HashMap to O(n) from O(1). In order to address this issue in the case of frequent HashMap collisions, Java8 has started using a balanced tree instead of linked list for storing collided entries. This also means that in the worst case you will get a performance boost from O(n) to O(log n).
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